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第一个应用

从零开始,手把手构建一个简单的 Flutter 计数器应用。

创建项目

bash
flutter create counter_app
cd counter_app

编写代码

打开 lib/main.dart,替换为以下内容:

dart
import 'package:flutter/material.dart';

void main() {
  runApp(const CounterApp());
}

class CounterApp extends StatelessWidget {
  const CounterApp({super.key});

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: '计数器',
      debugShowCheckedModeBanner: false,
      theme: ThemeData(
        colorSchemeSeed: Colors.blue,
        useMaterial3: true,
      ),
      home: const CounterPage(),
    );
  }
}

class CounterPage extends StatefulWidget {
  const CounterPage({super.key});

  @override
  State<CounterPage> createState() => _CounterPageState();
}

class _CounterPageState extends State<CounterPage> {
  int _counter = 0;

  void _increment() {
    setState(() {
      _counter++;
    });
  }

  void _decrement() {
    setState(() {
      _counter--;
    });
  }

  void _reset() {
    setState(() {
      _counter = 0;
    });
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: const Text('Flutter 计数器'),
        centerTitle: true,
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: [
            const Text(
              '当前计数',
              style: TextStyle(fontSize: 20, color: Colors.grey),
            ),
            const SizedBox(height: 8),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.displayLarge?.copyWith(
                    color: _counter > 0
                        ? Colors.green
                        : _counter < 0
                            ? Colors.red
                            : Colors.grey,
                  ),
            ),
          ],
        ),
      ),
      floatingActionButton: Column(
        mainAxisSize: MainAxisSize.min,
        crossAxisAlignment: CrossAxisAlignment.end,
        children: [
          FloatingActionButton(
            heroTag: 'add',
            onPressed: _increment,
            child: const Icon(Icons.add),
          ),
          const SizedBox(height: 10),
          FloatingActionButton(
            heroTag: 'sub',
            onPressed: _decrement,
            child: const Icon(Icons.remove),
          ),
          const SizedBox(height: 10),
          FloatingActionButton.small(
            heroTag: 'reset',
            onPressed: _reset,
            child: const Icon(Icons.refresh),
          ),
        ],
      ),
    );
  }
}

运行项目

bash
# 确保设备已连接或模拟器已启动
flutter devices

# 运行
flutter run

代码解读

应用结构

CounterApp (StatelessWidget)
└── MaterialApp
    └── CounterPage (StatefulWidget)
        └── Scaffold
            ├── AppBar        ← 顶部导航栏
            ├── Center        ← 内容区域(居中)
            │   └── Column    ← 垂直排列的列
            │       ├── Text  ← "当前计数"
            │       └── Text  ← 计数值
            └── FloatingActionButton ← 悬浮按钮

关键概念

概念说明
StatelessWidget不可变组件,CounterApp 本身不需要状态
StatefulWidget可变组件,CounterPage 管理计数状态
setState()通知框架状态已变更,触发 UI 重建
ScaffoldMaterial Design 页面骨架,提供 AppBar、Body、FAB 等
build()描述 UI 的方法,每次状态变更都会重新调用
Theme.of(context)获取当前主题,实现样式复用

状态变化流程

用户点击 → _increment() → setState() → build() 重新执行 → UI 更新

添加交互增强

bodyColumn.children 中追加一个重置按钮:

dart
TextButton(
  onPressed: _counter == 0 ? null : _reset,
  child: const Text('重置'),
),

下一步

基于 Flutter 官方文档整理